Roll Results

Sum of dice roll

Even Player ahead (counter clockwise) drinks
Odd Player behind (counter clockwise) drinks
Six or less All players must touch cascade box, last player to touch drinks.  (Touching of the cascade box without penalization is allowed under these circumstances)
Seven Open for new rule
Eight Open for new rule
Nine  Open for new rule
Ten All players have to drink
Eleven Assign one die to two different people.  Have them role the dice, the person who rolls the lowest must drink the the number of drinks shown on the die of the high roller.  If the two roll the same number you must drink that number.
Twelve You may adjust the Cascade box.
Thirteen Super Crapper (lose one die)
Fourteen Open for new rule
Fifteen Open for new rule
Sixteen Open for new rule
Seventeen Open for new rule
Eighteen Open for new rule

Specific Roll Rulings

Two of a kind Out of crapper
Three of a kind Out of crapper, player ahead of you is skipped. Skipped player must drink number of drinks shown on one die.
Three fours Must get on all fours and bark like a dog.
Three ones You get to make up a rule.
3-4-5 Player ahead of you drinks 3, Player ahead of that player drinks 4, and Player ahead of that player drinks 5

 

Super Crapper

While in the Crapper, if you role a 13, you are in big trouble!  You lose one die, and have to continue rolling the dice until you get two of a kind.  Your odds of getting two of a kind have just dramatically decreased, and you should plan on being in the crapper for a long time.